realitymods (
realitymods) wrote in
realityshifted2014-02-01 07:17 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
hide and seek
[A fair amount of time after Wolf's transmission, the lights go out, stars and all. When they snap back on a minute later, anyone currently on the Plane will end up at the gates of a run-down, darkened city that looks a bit like old Tokyo, except with the same Plane sky overhead. There are bent and beat-up posters plastered all over, with illustrations of some horrible monsters and a riddle.]
To win hide and seek,
hide from darkness and seek the light.
[The monsters aren't out yet, and there are no residents to be found except the Plane's captives, but there is an eerie, empty feeling about the place.
On closer inspection, this 'sanctuary' is really a dead end. The buildings surrounding it are high with boarded windows, and the alleyways are quick dead ends.
Also, no one has powers anymore. Sorry!]
[ooc: plot start! There will be a post for prisoners going up in a couple of days.
Threadhopping/threadjacking is much encouraged. Don't worry about order, as I will be jumping in occasionally to screw everything up :D]
To win hide and seek,
hide from darkness and seek the light.
[The monsters aren't out yet, and there are no residents to be found except the Plane's captives, but there is an eerie, empty feeling about the place.
On closer inspection, this 'sanctuary' is really a dead end. The buildings surrounding it are high with boarded windows, and the alleyways are quick dead ends.
Also, no one has powers anymore. Sorry!]
[ooc: plot start! There will be a post for prisoners going up in a couple of days.
Threadhopping/threadjacking is much encouraged. Don't worry about order, as I will be jumping in occasionally to screw everything up :D]
no subject
Whatever. [Beat.] What do you make of this? Another experiment, or something on another level?
no subject
no subject
no subject
[She peers at the locks on the gates, squints... sighs. Yeah, she was afraid of that - no way around or through except to open it. She turns, nods to The Doctor and starts walking back the other way.]
It's time for a scavenger hunt. Let's see how many of these keys we can find. Where should we begin?
no subject
[ Now that he's close enough to get a good look on the gates, himself.
He runs his hand over the locks. ]
Hm, well. Let's see what we've got.
[ He turns back around, rubs his hands together. ]
We could make it difficult for ourselves and assume they're probably in places less easily accessible, or assume ... well, the opposite.
no subject
no subject
[But then that sound comes rolling in, and though she shivers, she doesn't cover her ears.]
... Something tells me we should find a better lit area.
no subject
[ He chuckles, seems not to hear it but he does. Turns to her, and starts digging in his inner pocket. ]
Just a moment.
no subject